Thursday, 13 October 2016

RESIDENT EVIL 7 NEWS

CAPCOM have temporarily broken their silence regarding Resident Evil 7: Biohazard once again. In an interview with  Yugatech (via PlayStation Universe) producer Masochika Kawata shed some light on the specifics of the new save system for Resident Evil 7. 

The game has done away with the chapter based saving of the last few installments and instead features autosaves as well as manual saving. 

“The game is a linear experience, meaning not that there’s only one way through, rather it takes place in a linear timeline, so it’s not divided into chapters,” Kawata told Yugatech. “However, as far as saving is concerned, there’s an auto-save system, so if you die you can restart not as far back. There will also be rooms to act as manual save points. Just to note, depending on the difficulty situation that you choose, the saving system also varies. If you choose a harder difficulty, the saving system won’t be so nice to you.”


I assume this means that if you choose to play on hard / professional then perhaps the save system will be entirely manual - much like the classic games. Honestly, I think this is great news as it will give new players an easier time with Resident Evil's difficulty and will allow veteran players to feel like they are in a classic Resident Evil game. Auto-saving is mostly a welcome addition as, I think I speak for everyone, it is the worst feeling ever when you die and end up going back three hours in the game because you forgot to save. However, I do wish auto-saving was an option because the fear of losing your progress is what made the classic games scary in my opinion. 

I'm personally hoping that manual saving comes in the form of typewriters and ink ribbons because if it does then I will be absolutely in love with CAPCOM and Resident Evil 7. With every new bit of information, I get more and more hyped for this game. I'll be getting my PSVR soon and cannot wait to try out the 'Lantern' demo.

RESIDENT EVIL 7: BIOHAZARD releases on January 24th, 2017 for Xbox One, PS4 and PC.

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